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Showing posts from June, 2018

I Can't Wait For September: "Captain Spirit" and "Life is Strange 2"

I just finished playing The Awesome Adventures of Captain Spirit last night, and it certainly didn’t disappoint. Most of the games announced at E3 that really captured me were the small indie games like Unravel 2 and Sea of Solitude . The moment I saw the trailer for Captain Spirit , I knew I was headed for a new emotional breakdown. Developed by DontNod, the makers of Life is Strange and Life is Strange: Before the Storm , Captain Spirit is also set within the same universe. It follows the same gameplay mechanics of its predecessors, but unlike Max’s rewind power in LiS and Chloe’s smack talk challenges in BtS , nine-year-old Chris possesses the imaginary superpowers of his alter ego, Captain Spirit, which allow him to manipulate inanimate objects and enemies. I think what drew me to this game was this world of imagination in which Chris is immersed. Maybe it’s partly due to the fact that I grew up in the rising era of video game consoles, before every American household ha

Pam & Jim Are Not the Perfect Couple

I have re-watched the entire series of The Office many times. I still laugh just as hard as I did the first time at Jan’s erratic behavior. I still cry when Michael proposes to Holly. I still enjoy the banter between Kelly and Ryan. In spite of all this, however, one thing doesn’t remain the same, and that is my opinion on PB&J. No, not the sandwich. That’s Pam and Jim (thank you, Kevin Malone). While every character in the cast is unique, has unique relationships, and does unique and interesting things, it is clear that Pam and Jim were intentionally written as the strongest supporting members in the show. They are often portrayed as the only competent characters in the Scranton branch. With an unorthodox and inappropriate boss like Michael Scott, a gun-slinging beet farmer like Dwight Schrute, and an “alcoholic” and a “floozy” like Meredith Palmer (her words, not mine), the bar isn’t set high for Pam and Jim to be “normal.” Their starting points in the show make them e